Posts Tagged ‘payments’

Apple, Facebook, and Google – When to Launch Platform Payments

TweetI’ve been tracking the progress of Google’s In-App Purchases for awhile. It’s not just academic to me – we’re building Android games over at Bionic Panda Games and the development of that product is pretty important to us. Previously, I worked on the Facebook Platform, which went through its own process in launching Facebook Credits. […]

Are Facebook Credits and the Apple App Store on a Payments Collision Course?

TweetJust a quick thought that’s been on my mind of late. I’m trying to figure out how two major changes I see in social and mobile games will be reconciled: 1. Many social games developers are gradually beginning to embrace deeper integrations of Facebook Credits into their on-Facebook social games. In a number of cases, […]

What Can Facebook Learn from Google Checkout and Amazon Payments?

TweetI’ve been thinking a lot about this whole idea of “Pay With Facebook” and the ability for people to eventually use their Facebook credentials to pay for things on and off Facebook. When I was at Google, I worked on Google Checkout for a year and have also been spending a lot of time studying […]

What’s the Use Case for Facebook Payments Off Facebook?

TweetI’ve had Facebook on the brain lately – not surprising given that I work at a company that builds games for the Facebook platform. One of the more interesting things I’ve been trying to figure out is the use case for a “Pay with Facebook” or Facebook payments solution off the Facebook platform. Changing the […]

Why Social Nets are Shying Away from Payments

TweetI was reading Justin Smith’s good post on Faecbook’s delayed payment system and I thought I’d share a slightly longer version of what I left in the comments on his blog: I do think most of the major social networks have looked at payments and decided it’s a tricky business for them to tackle for […]