For the past few years I’ve been using two phones every day. I am a bit of a phone nerd, so I normally like to get one of the latest Android devices and the newest iPhone. Having both devices gives me some sense for how the two platforms are developing and where I’m seeing cool […]
Category: google
Keeping Track of People You Meet – The Unified Evergreen Address Book
I’ve had a few blog posts in the past about managing contact information and the various tools I’ve tried (you can read them here and here. I continue to look for a unified contact management system to keep track of the many people I meet. I’m looking for a unified system that can perform two […]
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Three Questions on the Android App Market User Experience
Earlier this week I gave a short talk for Yetizen on how VCs think about the games market. One of the more interesting things that happened at the meetup was that one of the folks from Google gave a few quick tips on how to be more effective on the Google Android Market. That chat, […]
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Thoughts on the Samsung Chromebook – No Laptop Replacement but Still Really Useful for Cloud Workers
I received a free Samsung Chromebook after attending Google I/O this year and I’ve been trying to use it as my primary weekend computer for the past few weeks. I have a handful of observations about my experience. I’ll sum my thoughts up in a simple sentence: The Samsung Chromebook is not a reasonable substitute […]
Apple, Facebook, and Google – When to Launch Platform Payments
I’ve been tracking the progress of Google’s In-App Purchases for awhile. It’s not just academic to me – we’re building Android games over at Bionic Panda Games and the development of that product is pretty important to us. Previously, I worked on the Facebook Platform, which went through its own process in launching Facebook Credits. […]
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Are Facebook Credits and the Apple App Store on a Payments Collision Course?
Just a quick thought that’s been on my mind of late. I’m trying to figure out how two major changes I see in social and mobile games will be reconciled: 1. Many social games developers are gradually beginning to embrace deeper integrations of Facebook Credits into their on-Facebook social games. In a number of cases, […]
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The HTC Incredible Has Shown Me that Android is Now “Good Enough” to Compete
I’m now on my second Android phone and I have to say that Android has come a long way. When I first got my Nexus One, it wasn’t an iPhone killer by any means (some of my early thoughts on the Nexus One can be found here). In reading a few posts, this one by […]
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Does “Sign In with Twitter” Make Sense Without an Web Ad Play?
I’m starting to see the “Sign in with Twitter” button in more places on the web. I’m still trying to figure out what the bigger picture plan is for this service. To me, it looks very similar to Facebook Connect – it’s a simplified way to log into 3rd party sites without having to create […]
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Google Buzz and the Challenges of Using Email as a Social Graph
I’ve been playing with Google Buzz for a few days, mostly to get a better sense for the interaction model. I’m a heavy Gmail user, so I’ve been particularly interested in how the service integrates with Gmail. While I have enjoyed using Buzz, it has helped crystalize some of my thoughts about why using email […]
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What Can Facebook Learn from Google Checkout and Amazon Payments?
I’ve been thinking a lot about this whole idea of “Pay With Facebook” and the ability for people to eventually use their Facebook credentials to pay for things on and off Facebook. When I was at Google, I worked on Google Checkout for a year and have also been spending a lot of time studying […]
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